Description
Educators - Are you finding it difficult to engage all your Year 7-10 students in coding and computer science? Do you want a curriculum that is easy for you to deliver and assess - even with little or no computer science, coding or Minecraft experience? Or perhaps challenge very able Year 6 students?
‘Coding in Minecraft’ is an innovative new computer science credential program with a supporting curriculum from Prodigy Learning.
What is ‘Coding in Minecraft'?
Coding in Minecraft v3.0 has just been released! This major release further enhances the innovative teaching, learning and assessment experience of this award-winning product with: ✅ automated scoring of student coding activities for formative assessments - #1 educator requested feature from our great community of educators;
This work shop will be run by Progidy Learning. Prodigy Learning (established in 2000 and now with offices in Australia) is an award-winning global EdTech business, providing innovative online platforms that enable learners to develop and prove their skills. |
More Information
Presenters
Simon Fittock (AISWA Staff)
Technologies Consultant
Simon specialises in the curricular area of Technologies and STEM. He holds a Master of Education by Research degree from Edith Cowan University in the field of educational leadership. Simon has a keen interest in educational practice and has professional experience in Australia and abroad. He has developed his expertise through work as a teacher, researcher and teaching and learning consultant.
Terms & Conditions
AISWA Professional Learning - Webinar PL Event
Detailed Webinar event T&Cs here. Below is an overview only.
Webinar event conditions
- Attendance/access: For a paid AISWA-hosted webinar, only registered pre-paid users will be provided with access details. The school of any member attendee can access attendance data.
- Free public webinar: For a free AISWA-hosted webinar, the link is in the public domain and can be shared. Fully registered members (via the AISWA website) will have PL attendance recorded.
- Privacy disclaimer: Webinars may be recorded by AISWA. Attendees have the right to privacy but must take responsibility to notify the event organiser of their intention prior to the start of the event and turn off their camera/microphone. Attendee names will be visible to other attendees. NB: This condition was acknowledged during event registration.
- Attendee swaps: This is acceptable. The organiser must be notified. There are conditions.
- IT Acceptable Use Policy: Compliance with this policy for the use of the AISWA Teams platform and AISWA website is required.
- Payment Conditions: Price includes GST. All transactions are cashless. Registration is confirmed when payment is received.
- Cancellation: Cancellation is without charge up to the Cancellation Permitted date. Cancellations via this website. Late cancellations or failure to attend will incur full cost. Please refer any issues to the Event Organiser. AISWA retains the right to cancel a webinar. Attendees will be notified by email. Payments already received will be refunded.
Please click here to view our general terms and conditions
Segments
Online
Date / Time
27 Jul 2022 Starts: 15:45 Finishes: 16:30Delivery Format : Webinar
Webinar - Online Only
PL Hours : 0.75
Learning Area
- ICT Skills and Integration
School Area
- Secondary (7-10)